![]() ![]() I generally want to create something that is quite different from my previous projects, because I want each animation to be something new and interesting. After the basic idea is there, I start to brainstorm, usually with my animation partner. My new ideas are usually heavily influenced by survey information that I've collected in the past. I start all animations by writing down a basic idea of what I want to create. Note: I may do some kind of "Trello" thing in the future. Undergoing update based on survey data. Currently Stage 2/3 - Sketching & Vectoring Sometimes there can be roadblocks related to a partner I'm working with if they suddenly become busy or temporarily lose motivation, it can bring a project to a complete stop, forcing me to switch to another project in the meantime. So even a project that's nearing the end of its production can get delayed for sanity's sake.This is also important to ensure the project doesn't get rushed or finished in a sloppy way, I want to make sure the end result is solid. Same thing happened with the Foul Sorcery flash, I got a lot done then put it on hold and worked on a quick Fluttershy/Luna flash. That's when I did the Filly Fiesta flash with Yoditax. The Hazelnut flash, for instance, was put on a several month hiatus because I had gotten burnt out on the project after doing so much and needed to do some other projects instead. Since I juggle projects around, my release times can be unpredictable. I'm not certain how often I'll update this list, and I cannot give an accurate ETA on any of these projects, but it should help provide insight into exactly what's going on. The primary purpose of this list is to show that I'm generally working on many different projects at once. I hope you'll appreciate this transparency, at the very least. So today I am finally going to give a concise glimpse at what projects I'm working on and their current status, as well as a detailed description of each 'stage'. However, I also understand that people really want to know what I'm up to. ![]() My animations are at their most enjoyable when seen for the first time and previews can make the end result less exciting. I'm generally reserved with information or previews on my projects because I don't want to spoil the element of surprise. First off I'd like to apologize for not keeping my Patrons more well-informed about my project status in the past. ![]()
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